<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Vlad&apos;s cooking</title><description>My journey of a Rust (Bevy) game developer.</description><link>https://vladbat00.github.io/</link><item><title>Organise your Bevy project, fix build times, thank yourself later</title><link>https://vladbat00.github.io/blog/001-organising-bevy-projects/</link><guid isPermaLink="true">https://vladbat00.github.io/blog/001-organising-bevy-projects/</guid><description>My semi-successful attempt of following my own advice.</description><pubDate>Mon, 22 Dec 2025 00:00:00 GMT</pubDate></item><item><title>Entities, components and multiplayer</title><link>https://vladbat00.github.io/blog/000-spawning-entities/</link><guid isPermaLink="true">https://vladbat00.github.io/blog/000-spawning-entities/</guid><description>Making client and server spawn entities in &quot;co-op&quot;. Patterns and lightyear replication.</description><pubDate>Thu, 21 Aug 2025 00:00:00 GMT</pubDate></item></channel></rss>